The simulation league was originally created to foster research on soccer game playing at a higher level than was previously possible in the real world because of the contemporary restraints of robotics technology.

While it started out as a two dimensional simulation, later on the 3D simulation competition (2004) improved on this by adding an extra dimension. Thereby increasing the realism of the simulated environment and making it more comparable to other (real world) RoboCup league environments; but still being able to simulate more players on the field than would be practical in, say, the middle size league or even the small size league. Thus giving rise to higher level research on larger groups of slightly more realistic soccer playing robots. But it were still only sphere shaped agents running around the field.

Finally as of 2006 the league simulates 3D models of humanoids, based on robots used in the non-simulated RoboCup humanoid league. This opens up opportunities for research on higher level control of humanoid robots as well as higher level behaviors in humanoid soccer and getting still closer to how humans play the game.

In reality, all these changes have caused a slight shift in the aim of the 3D simulation competition over the past few years.

It was initially (and still is in the 2D competition) about finding out how to create higher strategic behaviors in soccer playing multi agent systems, now the changes to the competition has lead it to a slightly lower level of problem solving temporarily. This is because of the increased difficulty of the 3D environment and the problems of controlling humanoid agents at a more basic level.

Notwithstanding these difficulties in the past few years, we are happy to say that the 3D simulation competition - now using simulated humanoid robotic agents- is slowly getting back to a higher level and is yet again ready for research and development of higher level tactical behaviors in the multi agent soccer research area....

Rules

Qualification Rules

Qualification Deadline: January 31th

 

  • Competition Rules
  • Remote Teams: You should send your initial binary for the competitions till April 4th. You can send updated binaries afterwards and for each round. However, you should make sure that your updated binaries work fine; TC won't have time to troubleshoot problems in your updated binaries. TC will try to use the latest binary for each team if time permits. It is advised for you to send your updated binaries ASAP, so that it is more likely to be actually used in competitions. Please send your material for challenges & presentations ASAP too.
  • ​Challenges
  • Notes about Goalie Challenge: The ball is kicked from different positions of the field (same half as the goalie). The positions are fixed for all teams. Before being kicked, the ball stays here for 5 seconds so that the goalie can locate the ball. Then the ball is kicked to different targets which can be both on the ground and in the air. Targets are also same for all teams. Play mode is set to PlayOn before positioning the ball in the desired position.
  • Penalty challenge: Rules are defined in this document.
  • Presentations
Competition Log Files: http://ftp.iranopen.ir/Soccer3D/

Technical Committee Chair:
Hedayat Vatankhah, Iran

Technical Committee Members:
Armin Ildermi, Ferdowsi University of Mashhad, Iran
Mahdi Hamdarsi, Shahid Beheshti University, Iran
Mohammad Razeghi, Sharif University of Technology, Iran
Pegah Motakefi, Science and Research Islamic Azad University, Iran

Schedule

Farvardin 16th
April 5th
15:00 – 15:30 Team leaders meeting


15:40 – 17:45 Upload + Test for seeding round


18:00 – 19:30 Seeding round



Farvardin 17th
April 6th
08:00 – 09:45 Upload + Test for round 1


10:00 – 11:30 Round 1


12:00 – 13:45 Upload + Test for challenges


14:00 – 16:00 Challenges


16:00 – 18:00 Presentation


18:00 – 18:45 Upload + Test for round 2


19:00 – 19:45 Round 2



Farvardin 18th
April 7th
08:00 – 09:45 Upload + Test for semi-finals


10:00 – 10:30 Semi-Finals


11:00 – 13:00 Demos


13:00 – 13:45 Upload + Test for finals


14:00 – 14:30 Finals

Qualified Teams

  Team Name Team Leader Affiliation Country
1 Nexus3D Mahdi Abolfazli Esfahani Ferdowsi University of Mashhad Iran
2 KylinSky3D Tefeng An Hohai University Wentian College China
3 UT Austin Villa Patrick MacAlpine University of Texas at Austin United States
4 Apollo3D Zhiwei Liang Nanjing University Of Posts and Telecommunications China
5 Cyclone3D Farzad Jafari Shahid Beheshti University Iran
6 AIUT3D Maziar Palhang Isfahan University of Technology Iran
7 Sainty3D rongyi he Hohai University China
8 Miracle3D Fan Wang Heifei Normal University China

Pre-Registered Teams

  Team Name Team Leader Affiliation Country
1 Nexus3D Mahdi Abolfazli Esfahani Ferdowsi University of Mashhad Iran
2 KylinSky3D Tefeng An Hohai University Wentian College China
3 UT Austin Villa Patrick MacAlpine University of Texas at Austin United States
4 Apollo3D Zhiwei Liang Nanjing University Of Posts and Telecommunications China
5 Cyclone3D Farzad Jafari Shahid Beheshti University Iran
6 KavehRS-2d کاوه رضائی شیراز Independent Iran
7 IAUM Seyed Ali Tabatabaeifar Islamic Azad University of Mashhad Iran
8 BehRobot Ali Ahmadi Isfahan Azad University Iran
9 AIUT3D Maziar Palhang Isfahan University of Technology Iran
10 Sainty3D rongyi he Hohai University China
11 Miracle3D Fan Wang Heifei Normal University China

Results

Day 1
Seeding Round









Group A










Cyclone3D Miracle3D UTAustinVilla3D Apollo3D
Score Goal Diff Rank
Cyclone3D
0 – 2 0 – 8 0 – 7
0 -17 4
Miracle3D 2 – 0
0 – 10 0 – 7
3 -15 3
UTAustinVilla3D 8 – 0 10 – 0
4 – 0
9 22 1
Apollo3D 7 – 0 7 – 0 0 – 4

6 10 2









Group B










AIUT3D Sainty3D KylinSky3D Nexus3D
Score Goal Diff Rank
AIUT3D
0 – 0 2 – 0 4 – 1
7 5 1
Sainty3D 0 – 0
1 – 0 2 – 0
7 3 2
KylinSky3D 0 – 2 0 – 1
2 – 0
3 -1 3
Nexus3D 1 – 4 0 – 2 0 – 2

0 -7 4
Day 2
Round 1









Group A










UTAustinVilla3D Sainty3D Miracle3D Nexus3D
Score Goal Diff Rank
UTAustinVilla3D
7 – 0 8 – 0 4 – 0
9 19 1
Sainty3D 0 – 7
2 – 0 1 – 0
6 -4 2
Miracle3D 0 – 8 0 – 2
0 – 0
1 -10 4
Nexus3D 0 – 4 0 – 1 0 – 0

1 -5 3









Group B










AIUT3D Apollo3D KylinSky3D Cyclone3D
Score Goal Diff Rank
AIUT3D
0-1 2-0 7-0
6 8 2
Apollo3D 1-0
4-0 9-0
9 14 1
KylinSky3D 0-2 0-4
4-0
3 -2 3
Cyclone3D 0-7 0-9 0-4

0 -20 4

 

 

Goalie Challenge
Team Shots Goals Rank
Cyclone3D 10 7 3
AIUT3D 10 9 4
UTAustinVilla3D 10 6 1
Nexus3D 10 6 1

 

 

Run Challenge
Team Score Kicks Falls Speed Off Ground One Leg Two Leg Rank
UTAustinVilla3D 1.859 5 0 1.359 0.5 0.5 0 1
Cyclone3D 0.646 5 0 0.56 0.086 0.861 0.053 3
Nexus3D 1.051 5 0 0.786 0.265 0.699 0.035 2

 

 

Round 2








Group A









UTAustinVilla3D AIUT3D Nexus3D
Score Goal Diff Rank
UTAustinVilla3D
5 – 0 4 – 0
6 9 1
AIUT3D 0 – 5

1 – 0
3 -6 2
Nexus3D 0 – 4 0 – 1

0 -5 3








Group B









Apollo3D Sainty3D Kylinsky3D
Score Goal Diff Rank
Apollo3D
5 – 1 5 – 1
6 8 1
Sainty3D 1 – 5
1 – 0
3 -3 2
Kylinsky3D 1 – 5 0 – 1

0 -5 3

Day 3
Semi Finals



First Match
UTAustinVilla3D 6 – 0 Sainty3D






Second Match
Apollo3D 5 – 0 AIUT3D

 

 

Finals (14:00 – 14:30)



First Match (For the third position)
Sainty3D 1 - 3
AIUT3D






Second Match (For the champion position)
UTAustinVilla3D 6 - 0
Apollo3D